{"id":2523,"date":"2022-08-30T00:42:05","date_gmt":"2022-08-30T00:42:05","guid":{"rendered":"https:\/\/salarydistribution.com\/machine-learning\/2022\/08\/30\/meet-the-omnivore-artist-fires-up-nvidia-omniverse-to-glaze-animated-ceramics\/"},"modified":"2022-08-30T00:42:05","modified_gmt":"2022-08-30T00:42:05","slug":"meet-the-omnivore-artist-fires-up-nvidia-omniverse-to-glaze-animated-ceramics","status":"publish","type":"post","link":"https:\/\/salarydistribution.com\/machine-learning\/2022\/08\/30\/meet-the-omnivore-artist-fires-up-nvidia-omniverse-to-glaze-animated-ceramics\/","title":{"rendered":"Meet the Omnivore: Artist Fires Up NVIDIA Omniverse to Glaze Animated Ceramics"},"content":{"rendered":"<div data-url=\"https:\/\/blogs.nvidia.com\/blog\/2022\/08\/29\/omniverse-creator-vanessa-rosa\/\" data-title=\"Meet the Omnivore: Artist Fires Up NVIDIA Omniverse to Glaze Animated Ceramics\" data-hashtags=\"\">\n<p><i>Editor\u2019s note: This post is a part of our <\/i><a href=\"https:\/\/blogs.nvidia.com\/blog\/tag\/meet-the-omnivore\/\" target=\"_blank\" rel=\"noopener\"><i>Meet the Omnivore<\/i><\/a><i> series, which features individual creators and developers who use <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/\" target=\"_blank\" rel=\"noopener\"><i>NVIDIA Omniverse<\/i><\/a><i> to accelerate their 3D workflows and create virtual worlds.<\/i><\/p>\n<figure id=\"attachment_59287\" aria-describedby=\"caption-attachment-59287\" class=\"wp-caption alignright\">\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2022\/08\/vanessa-rosa-headshot-150x150.jpg\" alt=\"\" width=\"150\" height=\"150\"><figcaption id=\"caption-attachment-59287\" class=\"wp-caption-text\">Vanessa Rosa<\/figcaption><\/figure>\n<p>Vanessa Rosa\u2019s art transcends time: it merges traditional and contemporary techniques, gives new life to ancient tales and imagines possible futures.<\/p>\n<p>The U.S.-based 3D artist got her start creating street art in Rio de Janeiro, where she grew up. She\u2019s since undertaken artistic tasks like painting murals for Le Centre in Cotonou, Benin, and publishing children\u2019s books.<\/p>\n<p>Now, her focus is on using <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/\" target=\"_blank\" rel=\"noopener\">NVIDIA Omniverse<\/a> \u2014 a platform for connecting and building custom 3D pipelines \u2014 to create what she calls <a href=\"https:\/\/www.littlemartians.world\/\" target=\"_blank\" rel=\"noopener\"><i>Little Martians<\/i><\/a>, a sci-fi universe in which ceramic humanoids discuss theories related to the past, present and future of humanity.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2022\/08\/little-martians-400x400.png\" alt=\"\" width=\"400\" height=\"400\"><\/p>\n<p>To kick-start the project, Rosa created the most primitive artwork that she could think of: mask-like ceramics, created with local clay and baked with traditional in-ground kilns.<\/p>\n<p>Then, in a sharply modern twist, she 3D scanned them with applications like Polycam and Regard3D. And to animate them, she recorded herself narrating stories with the motion-capture app Face Cap \u2014 as well as generated AI voices from text and used the <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/apps\/audio2face\/\" target=\"_blank\" rel=\"noopener\">Omniverse Audio2Face<\/a> app to create facial animations.<\/p>\n<h2><b>An Accessible, Streamlined Platform for 3D Animation<\/b><\/h2>\n<p>Prior to the <i>Little Martians<\/i> project, Rosa seldom relied on technology for her artwork. Only recently did she switch from her laptop to a desktop computer powered by an <a href=\"https:\/\/www.nvidia.com\/en-us\/design-visualization\/previous-quadro-desktop-gpus\/\" target=\"_blank\" rel=\"noopener\">NVIDIA RTX 5000 GPU<\/a>, which significantly cut her animation render times.<\/p>\n<p>Omniverse quickly became the springboard for Rosa\u2019s digital workflow.<\/p>\n<p>\u201cI\u2019m new to 3D animation, so NVIDIA applications made it much easier for me to get started rather than having to learn how to rig and animate characters solely in software,\u201d she said. \u201cThe power of Omniverse is that it makes 3D simulations accessible to a much larger audience of creators, rather than just 3D professionals.\u201d<\/p>\n<p>After generating animations and voice-overs with Omniverse, she employed an add-on for Blender called Faceit that accepts .json files from Audio2Face.<\/p>\n<p>\u201cThis has greatly improved my workflow, as I can continue to develop my projects on Blender after generating animations with Omniverse,\u201d she said.<\/p>\n<p>At the core of Omniverse is <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/usd\/\" target=\"_blank\" rel=\"noopener\">Universal Scene Description<\/a> \u2014 an open-source, extensible 3D framework and common language for creating virtual worlds. With USD, creators like Rosa can work with multiple applications and extensions all on a centralized platform, further streamlining workflows.<\/p>\n<p>Considering herself a beginner in 3D animation, Rosa feels she\u2019s \u201conly scratched the surface of what\u2019s possible with Omniverse.\u201d In the future, she plans to use the platform to create more interactive media.<\/p>\n<p>\u201cI love that with this technology, pieces can exist in the physical world, but gain new life in the digital world,\u201d she said. \u201cI\u2019d like to use it to create avatars out of my ceramics, so that a person could interact with it and talk to it using an interface.\u201d<\/p>\n<p>With <i>Little Martians<\/i>, Rosa hopes to inspire her audience to think about the long processes of history \u2014 and empower artists that use traditional techniques to explore the possibilities of design and simulation technology like Omniverse.<\/p>\n<p>\u201cI am always exploring new techniques and sharing my process,\u201d she said. \u201cI believe my work can help other people who love the traditional fine arts to adapt to the digital world.\u201d<\/p>\n<h2><b>Join In on the Creation<\/b><\/h2>\n<p>Creators and developers across the world can <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/creators\/\" target=\"_blank\" rel=\"noopener\">download NVIDIA Omniverse for free<\/a>, and <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/enterprise\/\" target=\"_blank\" rel=\"noopener\">enterprise teams<\/a> can use the platform for their 3D projects.<\/p>\n<p>Learn more about NVIDIA\u2019s latest AI breakthroughs powering graphics and virtual worlds at <a href=\"https:\/\/www.nvidia.com\/gtc\/\" target=\"_blank\" rel=\"noopener\">GTC<\/a>, running online Sept. 19-22. Attend the <a href=\"https:\/\/register.nvidia.com\/events\/widget\/nvidia\/gtcfall2022\/1658260015496001Ylbn\" target=\"_blank\" rel=\"noopener\">top sessions for 3D creators and developers<\/a> to learn more about how Omniverse can accelerate workflows, and join the <a href=\"https:\/\/www.nvidia.com\/gtc\/session-catalog\/?tab.catalogallsessionstab=16566177511100015Kus&amp;search=SE41388#\/\" target=\"_blank\" rel=\"noopener\">NVIDIA Omniverse User Group<\/a> to connect with other artists. <a href=\"https:\/\/www.nvidia.com\/auth\/gtc?scope=openid+email+profile&amp;client_id=FNwji43RhQ7B2YKM7B6rC6N7KA_Gu3-ohkaoljY9NJ8&amp;redirect_uri=https%3A%2F%2Fevents.rainfocus.com%2Foauth%2Fnvidia%2F1629402589906001W3aJ&amp;response_type=code&amp;state=741818c2d6c796126b6b4d9b5744fc989b50f4d73761ae463b86f2c76a829e2bb323421f82072b63add47e4c46a78066\" target=\"_blank\" rel=\"noopener\">Register free<\/a> now.<\/p>\n<p>Check out artwork from other \u201cOmnivores\u201d and submit projects in the <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/gallery-submissions\/\" target=\"_blank\" rel=\"noopener\">gallery<\/a>. Connect your workflows to Omniverse with software from Adobe, Autodesk, Epic Games, Maxon, Reallusion <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/#apps-connectors\" target=\"_blank\" rel=\"noopener\">and more<\/a>.<\/p>\n<p><i>Follow NVIDIA Omniverse on <\/i><a href=\"https:\/\/www.instagram.com\/nvidiaomniverse\/\" target=\"_blank\" rel=\"noopener\"><i>Instagram<\/i><\/a><i>, <\/i><a href=\"https:\/\/twitter.com\/nvidiaomniverse\" target=\"_blank\" rel=\"noopener\"><i>Twitter<\/i><\/a><i>, <\/i><a href=\"https:\/\/www.youtube.com\/channel\/UCSKUoczbGAcMld7HjpCR8OA\" target=\"_blank\" rel=\"noopener\"><i>YouTube<\/i><\/a><i> and <\/i><a href=\"https:\/\/medium.com\/@nvidiaomniverse\" target=\"_blank\" rel=\"noopener\"><i>Medium<\/i><\/a><i> for additional resources and inspiration. Check out the Omniverse <\/i><a href=\"https:\/\/forums.developer.nvidia.com\/c\/omniverse\/300\" target=\"_blank\" rel=\"noopener\"><i>forums<\/i><\/a><i>, and join our <\/i><a href=\"https:\/\/discord.com\/invite\/XWQNJDNuaC\" target=\"_blank\" rel=\"noopener\"><i>Discord server<\/i><\/a> <i>and <\/i><a href=\"https:\/\/www.twitch.tv\/nvidiaomniverse\" target=\"_blank\" rel=\"noopener\"><i>Twitch channel<\/i><\/a><i> to chat with the community.<\/i><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>https:\/\/blogs.nvidia.com\/blog\/2022\/08\/29\/omniverse-creator-vanessa-rosa\/<\/p>\n","protected":false},"author":0,"featured_media":2524,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/posts\/2523"}],"collection":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/comments?post=2523"}],"version-history":[{"count":0,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/posts\/2523\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/media\/2524"}],"wp:attachment":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/media?parent=2523"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/categories?post=2523"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/tags?post=2523"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}