{"id":3151,"date":"2023-09-06T13:48:04","date_gmt":"2023-09-06T13:48:04","guid":{"rendered":"https:\/\/salarydistribution.com\/machine-learning\/2023\/09\/06\/arteanas-art-squad-assembles-indie-showrunner-rafi-nizam-creates-high-end-childrens-show-on-a-budget\/"},"modified":"2023-09-06T13:48:04","modified_gmt":"2023-09-06T13:48:04","slug":"arteanas-art-squad-assembles-indie-showrunner-rafi-nizam-creates-high-end-childrens-show-on-a-budget","status":"publish","type":"post","link":"https:\/\/salarydistribution.com\/machine-learning\/2023\/09\/06\/arteanas-art-squad-assembles-indie-showrunner-rafi-nizam-creates-high-end-childrens-show-on-a-budget\/","title":{"rendered":"\u2018Arteana\u2019s Art Squad\u2019 Assembles \u2014 Indie Showrunner Rafi Nizam Creates High-End Children\u2019s Show on a Budget"},"content":{"rendered":"<div data-url=\"https:\/\/blogs.nvidia.com\/blog\/2023\/09\/06\/asus-proart-studio-laptop-omniverse-openusd\/\" data-title=\"\u2018Arteana\u2019s Art Squad\u2019 Assembles \u2014 Indie Showrunner Rafi Nizam Creates High-End Children\u2019s Show on a Budget\" data-hashtags=\"\">\n<p><i>Editor\u2019s note: This post is part of our weekly <\/i><a href=\"https:\/\/blogs.nvidia.com\/blog\/tag\/in-the-nvidia-studio\/\"><i>In the NVIDIA Studio<\/i><\/a><i> series, which celebrates featured artists, offers creative tips and tricks and demonstrates how <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/studio\/\"><i>NVIDIA Studio<\/i><\/a><i> technology improves creative workflows. We\u2019re also deep diving into new <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/graphics-cards\/40-series\/\"><i>GeForce RTX 40 Series GPU<\/i><\/a><i> features, technologies and resources and how they dramatically accelerate content creation.<\/i><\/p>\n<p>Rafi Nizam is an award-winning independent animator, director, character designer and more. He\u2019s developed feature films at Sony Pictures, children\u2019s series and comedies at BBC and global transmedia content at NBCUniversal.<\/p>\n<p>He\u2019s also the creator of <i>Arteana\u2019s Art Squad<\/i> \u2014 a computer graphics animated series featuring vibrant characters who use the power of art to solve the world\u2019s problems. They come together in the Junior School art classroom, where each brings unique artistic talents, knowledge and perspective on art history, art therapy and in art-making.<\/p>\n<p>Aimed at children, the series seeks to inspire viewers by portraying the characters\u2019 artistic journeys and the power of creative expression. Their adventures are meant to spark a sense of empathy by exploring the universal themes of self-doubt, social dynamics, success and failure. Underscoring the power of imagination and creative thinking is a common throughline.<\/p>\n<p>Nizam\u2019s creative insight and unique perspective are the subjects of this week\u2019s <i>In the NVIDIA Studio <\/i>installment.<\/p>\n<p>The artist recently participated in the <a href=\"https:\/\/www.asus.com\/proart\/events\/fmx2023\/\">ASUS ProArt Masters\u2019 Talks sessions<\/a> program, where he demonstrated how <a href=\"https:\/\/www.asus.com\/proart\/laptops-home\/\">ASUS ProArt solutions<\/a>, including the <a href=\"https:\/\/www.nvidia.com\/en-us\/studio\/laptops-desktops\/\">NVIDIA Studio<\/a>-validated <a href=\"https:\/\/www.asus.com\/laptops\/for-creators\/proart-studiobook\/proart-studiobook-pro-16-oled-w7600-12th-gen-intel\/\">ProArt Studiobook Pro 16 OLED laptop<\/a> with a <a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/laptops\/30-series\/\">GeForce RTX 3060 GPU<\/a> and the Scan 3XS RTX Studio workstation with <a href=\"https:\/\/www.nvidia.com\/en-us\/design-visualization\/rtx-a6000\/\">NVIDIA RTX A6000<\/a> graphic cards, helped produce a high-end animated series on an indie budget.<\/p>\n<\/p>\n<h2><b>Meet Arteana\u2019s Art Squad\u00a0<\/b><\/h2>\n<p>Meet Arteana, leader of the Art Squad, who possesses a keen interest in historical artists and art movements.<\/p>\n<figure id=\"attachment_66641\" aria-describedby=\"caption-attachment-66641\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-arteana-1-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-arteana-1-1280w-672x380.png\" alt=\"\" width=\"672\" height=\"380\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66641\" class=\"wp-caption-text\">Arteana, leader of the Art Squad.<\/figcaption><\/figure>\n<p>Rivette demonstrates diverse art techniques and is always looking for new ways to express her creativity.<\/p>\n<figure id=\"attachment_66644\" aria-describedby=\"caption-attachment-66644\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-in-rivette-chorus-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-in-rivette-chorus-1280w-672x381.png\" alt=\"\" width=\"672\" height=\"381\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66644\" class=\"wp-caption-text\">Rivette has a keen eye for detail and a passion for experimenting with different mediums.<\/figcaption><\/figure>\n<p>ThreeDee, seen here playing the drums, is a kind and compassionate character who uses art therapy as a means of promoting well-being and healing and to uncover the underlying worries that plague the squad.<\/p>\n<figure id=\"attachment_66647\" aria-describedby=\"caption-attachment-66647\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-threedee-performance01-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-threedee-performance01-1280w-672x378.png\" alt=\"\" width=\"672\" height=\"378\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66647\" class=\"wp-caption-text\">ThreeDee is passionate about the transformative power of creativity and believes in making space for everyone to explore their emotions and express themselves through art.<\/figcaption><\/figure>\n<p>Then there\u2019s Figgi, whose spontaneous performance art inspires others to redefine boundaries and embrace individuality.<\/p>\n<figure id=\"attachment_66650\" aria-describedby=\"caption-attachment-66650\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-artsquad-figgy-1280w-copy.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-artsquad-figgy-1280w-copy-672x378.png\" alt=\"\" width=\"672\" height=\"378\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66650\" class=\"wp-caption-text\">Figgi, the youngest member of the Art Squad.<\/figcaption><\/figure>\n<p>Rounding out the squad is PuttPupp \u2014 a lovable and playful character made of putty erasers \u2014 who serves as the class pet.<\/p>\n<figure id=\"attachment_66653\" aria-describedby=\"caption-attachment-66653\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-artsquad-puttpupp-01-1280w-copy.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-artsquad-puttpupp-01-1280w-copy-672x381.png\" alt=\"\" width=\"672\" height=\"381\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66653\" class=\"wp-caption-text\">PuttPupp is incredibly expressive and animated with a boundless energy that putts everyone in a good mood.<\/figcaption><\/figure>\n<h2><b>Art Squad, Assemble<\/b><\/h2>\n<p>Nizam \u2014 matching the demeanor and spirit of his work \u2014 is honest. He\u2019s not an expert at 3D modeling, nor is he a visual effects artist, and he\u2019s not the most adept at production pipelines. However, he does love to draw.<\/p>\n<p>His focus has always been on characters, storytelling and world-building. He built <i>Arteana\u2019s Art Squad <\/i>independently while working in <a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/creators\/\">NVIDIA Omniverse<\/a>, a platform for building and connecting 3D tools and apps.<\/p>\n<div class=\"simplePullQuote right\">\n<p>\u201cSpeaking as a storyteller first and a non-technical indie creator second, I find Omniverse to be the most user-friendly and versatile way to connect the 3D apps in my workflows I\u2019ve come to rely on, and enjoy this way of working from concept to final pixel.\u201d \u2014 Rafi Nizam<\/p>\n<\/div>\n<p>\u201cAs a showrunner, embarking on making a CG animated show without a crew is kind of daunting, but I\u2019m using NVIDIA Omniverse to discover ways to overcome my limitations in this space,\u201d Nizam said.<\/p>\n<p>Nizam began by modeling each squad member and building production assets in Adobe Substance 3D Modeler using VR. He also utilized the VR app Gravity Sketch to create models for the different objects required in each set or scene.<\/p>\n<p>\u201cDesigning 3D character models in VR makes pre-production and look dev possible for an artist like me,\u201c\u00a0 he said.<\/p>\n<p>Nizam imported his character into Autodesk Maya for the rigging process \u2014 creating a skeleton for the 3D model so that it can move.<\/p>\n<p>His RTX GPU delivered AI-powered, accelerated denoising with the default Autodesk Arnold renderer, resulting in highly interactive and photorealistic renders.<\/p>\n<figure id=\"attachment_66656\" aria-describedby=\"caption-attachment-66656\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-in-app-may-a-puttpupp-rig-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-in-app-may-a-puttpupp-rig-1280w-672x365.png\" alt=\"\" width=\"672\" height=\"365\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66656\" class=\"wp-caption-text\">Character rigging in Autodesk Maya.<\/figcaption><\/figure>\n<p>Nizam then moved to Adobe Substance 3D Painter to create textures and materials, applying them to production assets. NVIDIA RTX-accelerated light and ambient occlusion baking optimized assets in mere seconds.<\/p>\n<figure id=\"attachment_66659\" aria-describedby=\"caption-attachment-66659\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-rivette-chorus-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-rivette-chorus-1280w-672x378.png\" alt=\"\" width=\"672\" height=\"378\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66659\" class=\"wp-caption-text\">Immaculate textures built in Adobe Substance Painter.<\/figcaption><\/figure>\n<p>Next, Nizam deployed Unreal Engine to record motion captures via a Perception Neuron suit, creating scenes and camera sequences in real time. <a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/technologies\/dlss\/\">NVIDIA DLSS<\/a> technology increased the interactivity of the viewport by using AI to upscale frames rendered at lower resolution, while retaining high-fidelity detail.<\/p>\n<figure id=\"attachment_66662\" aria-describedby=\"caption-attachment-66662\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-mo-cap-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-mo-cap-1280w-672x378.png\" alt=\"\" width=\"672\" height=\"378\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66662\" class=\"wp-caption-text\">Motion capture with Noitom Perception Neuron suits in Unreal Engine allowed Nizam to be more spontaneous with his work.<\/figcaption><\/figure>\n<p>\u201cMotion capture fosters experimentation and spontaneous collaboration with performers capturing an abundance of movement, a luxury often untenable for indie projects,\u201d said Nizam.<\/p>\n<p>NVIDIA Omniverse\u2019s spatial computing capabilities took Nizam\u2019s creative workflow to the next level. The Omniverse USD Composer\u2019s native VR support enables artists to interactively assemble, light and navigate scenes in real time, individually or collaboratively, in fully ray-traced VR.<\/p>\n<figure id=\"attachment_66679\" aria-describedby=\"caption-attachment-66679\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-usd-composer-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-usd-composer-1280w-672x365.png\" alt=\"\" width=\"672\" height=\"365\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66679\" class=\"wp-caption-text\">VR in Omniverse USD Composer.<\/figcaption><\/figure>\n<p>Here, Nizam adjusted scene lighting and approved the overall layout in VR. He then moved to desktop to polish and refine the 3D sequences, reviewing final shots before exporting the completed project.<\/p>\n<figure id=\"attachment_66665\" aria-describedby=\"caption-attachment-66665\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-in-app-ov-usd-composer-scene-01-wide-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-in-app-ov-usd-composer-scene-01-wide-1280w-672x363.png\" alt=\"\" width=\"672\" height=\"363\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66665\" class=\"wp-caption-text\">Rendering in NVIDIA Omniverse USD Composer.<\/figcaption><\/figure>\n<h2><b>Final Renders, Final Thoughts<\/b><\/h2>\n<p>Nizam is a big proponent of Omniverse, OpenUSD and its ability to streamline 3D content creation.<\/p>\n<\/p>\n<p>\u201cLess time and effort, more productivity, cost savings and simpler real-time workflows \u2014 I use Omniverse daily for these reasons,\u201d he said.<\/p>\n<figure id=\"attachment_66668\" aria-describedby=\"caption-attachment-66668\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-arteana-filbert-scarlet-liveshow-lookdev-01-1280w_.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-arteana-filbert-scarlet-liveshow-lookdev-01-1280w_-672x382.png\" alt=\"\" width=\"672\" height=\"382\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66668\" class=\"wp-caption-text\">Fun with art at the Junior Art school.<\/figcaption><\/figure>\n<p>The Omniverse platform has at its foundation OpenUSD, an open and extensible framework for describing, composing, simulating and collaborating within 3D worlds. OpenUSD unlocks Omniverse\u2019s potential by enabling movement between 3D apps \u2014 artists can transition all individual assets to their desired format with a single click.<\/p>\n<figure id=\"attachment_66671\" aria-describedby=\"caption-attachment-66671\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-arteana-highup-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-arteana-highup-1280w-672x380.png\" alt=\"\" width=\"672\" height=\"380\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66671\" class=\"wp-caption-text\">Whatcha doin\u2019 up there, Arteana?<\/figcaption><\/figure>\n<p>\u201cAll apps were in sync and updated on the fly while I assembled it, thanks to Omniverse being the backbone of my CG creative and production process,\u201d Nizam said.<\/p>\n<figure id=\"attachment_66674\" aria-describedby=\"caption-attachment-66674\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-primary-colours-trio-wide-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-aas-primary-colours-trio-wide-1280w-672x365.png\" alt=\"\" width=\"672\" height=\"365\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66674\" class=\"wp-caption-text\">Stunning colors and depth of field.<\/figcaption><\/figure>\n<p>\u201cI rely on Omniverse Nucleus and Cache as the USD infrastructure for my production pipeline, allowing for seamless collaboration and facilitating cross-application workflows,\u201d Nizam said. \u201cAdditionally, I utilize various software connectors, which help bridge different apps and streamline the creative process.\u201d<\/p>\n<figure id=\"attachment_66689\" aria-describedby=\"caption-attachment-66689\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-artist-feature-gallery-1280w.png\"><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blogs.nvidia.com\/wp-content\/uploads\/2023\/08\/week73-rafi-nizam-artist-feature-gallery-1280w-672x280.png\" alt=\"\" width=\"672\" height=\"280\"><\/p>\n<p><\/a><figcaption id=\"caption-attachment-66689\" class=\"wp-caption-text\">Rafi Nizam is the director and creator of \u2018Arteana\u2019s Art Squad.\u2019<\/figcaption><\/figure>\n<p>Check out Nizam on <a href=\"https:\/\/www.instagram.com\/rafianimates\/\">Instagram<\/a>.<\/p>\n<p><i>Follow NVIDIA Studio on <\/i><a href=\"https:\/\/www.instagram.com\/nvidiastudio\/\"><i>Instagram<\/i><\/a><i>, <\/i><a href=\"https:\/\/twitter.com\/NVIDIAStudio\"><i>Twitter<\/i><\/a><i> and <\/i><a href=\"https:\/\/www.facebook.com\/NVIDIAStudio\/\"><i>Facebook<\/i><\/a><i>. Access tutorials on the <\/i><a href=\"https:\/\/www.youtube.com\/channel\/UCDeQdW6Lt6nhq3mLM4oLGWw\"><i>Studio YouTube channel<\/i><\/a><i> and get updates directly in your inbox by subscribing to the <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/studio\/?nvmid=subscribe-creators-mail-icon\"><i>Studio newsletter<\/i><\/a><i>.<\/i><b>\u00a0<\/b><\/p>\n<p><i>Get started with NVIDIA Omniverse by downloading the <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/download\/\"><i>free<\/i><\/a><i> standard license or learn how <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/enterprise\/\"><i>Omniverse Enterprise<\/i><i> can connect your team<\/i><\/a><i>. Developers can <\/i><a href=\"https:\/\/developer.nvidia.com\/omniverse\/get-started\/\"><i>get started with Omniverse<\/i><\/a><i> resources. Stay up to date on the platform by subscribing to the <\/i><a href=\"https:\/\/nvda.ws\/3u5KPv1\"><i>newsletter<\/i><\/a><i> and follow NVIDIA Omniverse on <\/i><a href=\"https:\/\/www.instagram.com\/nvidiaomniverse\/\"><i>Instagram<\/i><\/a><i>, <\/i><a href=\"https:\/\/medium.com\/@nvidiaomniverse\"><i>Medium<\/i><\/a><i> and <\/i><a href=\"https:\/\/twitter.com\/nvidiaomniverse\"><i>Twitter<\/i><\/a><i>.\u00a0<\/i><\/p>\n<p><i>For more, join the <\/i><a href=\"https:\/\/www.nvidia.com\/en-us\/omniverse\/community\/\"><i>Omniverse community<\/i><\/a><i> and check out the Omniverse <\/i><a href=\"https:\/\/forums.developer.nvidia.com\/c\/omniverse\/300\"><i>forums<\/i><\/a><i>, <\/i><a href=\"https:\/\/discord.com\/invite\/XWQNJDNuaC\"><i>Discord server<\/i><\/a><i>, <\/i><a href=\"https:\/\/www.twitch.tv\/nvidiaomniverse\"><i>Twitch<\/i><\/a><i> and <\/i><a href=\"https:\/\/www.youtube.com\/channel\/UCSKUoczbGAcMld7HjpCR8OA\"><i>YouTube<\/i><\/a><i> channels.<\/i><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>https:\/\/blogs.nvidia.com\/blog\/2023\/09\/06\/asus-proart-studio-laptop-omniverse-openusd\/<\/p>\n","protected":false},"author":0,"featured_media":3152,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/posts\/3151"}],"collection":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/comments?post=3151"}],"version-history":[{"count":0,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/posts\/3151\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/media\/3152"}],"wp:attachment":[{"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/media?parent=3151"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/categories?post=3151"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/salarydistribution.com\/machine-learning\/wp-json\/wp\/v2\/tags?post=3151"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}